Codename: Kid's Crying, gotta save
Collateral Dungeon » Devlog
0.7.0 Released!
Codename: Kid's crying, gotta save
Changelog:
- Fixed UI Scaling issue (at least made it better)
- Fixed bug where your movement indicator got stuck in a rock
- Fixed Pause menu bug where if you left the pause menu while rebinding it was left in a weird state
- Added a scoring system to the game!
- Added enemy movement animations!
- Added the ability to save the game mid-run! There aren't any warnings though, so, wild west with your saves.
My next focus will be polishing what I have (including a deep look at the controls, UI improvements, new animations, sound effects, screen transitions, etc.) I'm really proud of what I put together, and I can see more of what I initially visualized becoming reality. The next update might not be for a while as I work through all of that. I may still ping you all for advice though!
Collateral Dungeon
You play as an archaeologist trapped in their most recent dig: an enemy-infested dungeon. You must turn to traps to live
More posts
- Codename: The Dungeon GrowsJan 26, 2024
- Codename: Round one of polishJan 13, 2024
- Codename: Let's Make Some NoiseDec 16, 2023
- Codename: Walk this wayDec 10, 2023
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